DoomGL V1.1 [30/12/06] ---------------------- DoomGL is an OpenGL port of Doom for Win32. It has to be installed as a patch for DoomGL 1.0 . Please install DoomGL 1.0 first (http://www.doomworld.com/doomgl/doomgl.htm) then replace the DoomGL.exe by the one provided in this package. What's new in V1.1: ------------------- - Debug build. Everything from DoomGL 1.0 should be there. Plus network code compatible with DoomPPC, DoomPC and DoomGLES (when it will be available). How to use DoomGL: ------------------ Please refer to DoomGL 1.0 documentation. Network: ........ Currently, only TCP/IP via Wifi infrastructure mode has been successfully tested. To launch a multiplayer game, you need to know each devices IP addresses. TCP/IP game is cross-platform (PC/pocketPC) and cross-version (software/OpenGL). So far the following combinations have been successfully tested: - DoomPC (PC) / DoomPC (PC) - DoomPC (PC) / DoomPPC (PocketPC) - DoomGL (PC) / DoomPPC (PocketPC) network command line parameters: -net ... : numeric id of this device (1-4) ...: List of IP addresses of others devices. Example for a 2 player game starting on Doom episode 1 mission 1: Device 1 IP address = 192.168.2.2 Device 2 IP address = 192.168.2.3 Device 1 command line= -warp 1 1 -net 1 192.168.2.3 Device 2 command line= -net 2 192.168.2.2 +++++++++++++++++++++++++++++++++++++++++++ doomrc.cfg options +++++++++++++++++++++++++++++++++++++++++++ DoomPC parameters are in the doomrc.cfg file. Any comments, bug reports, etc. are welcome. Credits: -------- DoomGL engine port: Michaël Ryssen Donation: --------- If you want to support DoomGL, please make a donation: mryssen@gmail.com E-mail address: mryssen@gmail.com HTTP: http://kokak.free.fr/DoomGLES.htm DoomGLES forum: http://www.pocketgamer.org/forumdisplay.php?&forumid=58 DoomGL homepage: http://www.doomworld.com/doomgl/doomgl.htm Michaël Ryssen.